This video shows a short demonstration of a triangle mesh generating algorithm, that work on 3d point clouds. The algorithm
is based on Carlos E. Scheidegger, Shachar Fleishman, Cláudio T. Silva: Triangulating Point Set Surfaces with Bounded Error
.As seen on the video, we have good results, but still have some errors. The implementation is still under development.The
point clouds used for these videos were generated from stereo image pairs as seen here: http://youtu.be/zg8qTL9bQLMPoint
Cloud Library  is used for processing, and VTK  for visualization.